We have many interesting ways for you to make money using Codename One and pingjam is one of the most innovative ways we ran into. Pingjam ads are placed within the dialer window based on the number you are dialing to, e.g. you dial to purchase a pizza you might get an ad offering a discount for purchasing over the web!
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Monday, April 29, 2013
Wednesday, April 24, 2013
Monday, April 22, 2013
Turn It On (Or Off)
We just added a new On/Off switch to Codename One that should allow you to use this component which is very popular on iOS (and gaining some popularity on Android), this is a rather elaborate component because of its very unique design on iOS but we were able to accommodate most of the small behaviors of the component into our version and it seamlessly adapts between the Android style and the iOS style.
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Thursday, April 18, 2013
OTA Device Skin Downloads
Chen has recently added support for a new OTA (Over The Air) skin download feature which allows us to give you more device skins while maintaining a relatively small distribution size, in fact we might shrink the distribution by removing some of the builtin skins into the new OTA download option. Most of the work on the Skins themselves was contributed by Eric Coolman who did a lot of work on cutting these up and assembling them properly.
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Tuesday, April 16, 2013
Which Subscription Level Should I Choose?
From the many emails and discussions we have with developers it seems that there is a great deal of confusion regarding the differences between the 4 levels of subscription that Codename One is offering. I would like to explain the difference more succinctly by covering some of the cases and benefits we reached with various level of subscribers. There are generally 4 levels of subscription: Free, Basic, Pro & Enterprise. (note: there is also a corporate tailored license which is something completely different).
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Monday, April 8, 2013
Cutting PSD Files
This post is inspired by a great post written by Tope, covering the slicing of a PSD image to produce small PNG images which you can later on use as image borders, backgrounds, icons etc. Tope's technique is pretty simple and works rather well but I'd like to offer another technique as well as a better way to detect the proper layer you with to cut.
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Wednesday, April 3, 2013
Windows Phone 8 And The State Of 7
A preliminary Windows Phone 8 build has been available on our servers for the past couple of days. We differentiate between a Windows Phone 7 and 8 version by a build argument that indicates the version (win.ver=8) this will be exposed by the GUI in the next update of the plugin. But now I would like to discuss the architecture and logic behind this port which will help you understand how to optimize the port and maybe even help us with the actual port.
The Windows Phone 7 and 8 ports are both based on the XMLVM translation to C# code, we picked this approach because all other automated approaches proved to be duds. iKVM which seems like the most promising option, isn't supported on mobile so that only left the XMLVM option.
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